pub struct JungleTempleElement {
    pub bounding_box: [i32; 6],
    pub depth: i32,
    pub generation_distance: i32,
    pub placed_hidden_chest: bool,
    pub placed_main_chest: bool,
    pub placed_trap_1: bool,
    pub placed_trap_2: bool,
    pub height: i32,
    pub h_pos: i32,
    pub id: String,
    pub orientation: Orientation,
}
Expand description

Represents an element of a jungle temple.

Each element contains information such as its bounding box, depth, generation distance, whether hidden and main chests are placed, whether traps are placed, height, horizontal position, unique identifier, and orientation.

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§bounding_box: [i32; 6]

The bounding box of the jungle temple element.

§depth: i32

The depth of the jungle temple element.

§generation_distance: i32

The generation distance of the jungle temple element.

§placed_hidden_chest: bool

Indicates whether a hidden chest is placed in the jungle temple element.

§placed_main_chest: bool

Indicates whether the main chest is placed in the jungle temple element.

§placed_trap_1: bool

Indicates whether the first trap is placed in the jungle temple element.

§placed_trap_2: bool

Indicates whether the second trap is placed in the jungle temple element.

§height: i32

The height of the jungle temple element.

§h_pos: i32

The horizontal position of the jungle temple element.

§id: String

The unique identifier of the jungle temple element.

§orientation: Orientation

The orientation of the jungle temple element.

Trait Implementations§

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impl Debug for JungleTempleElement

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl FromNbtValue for JungleTempleElement

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fn from_nbt_value(value: NbtValue) -> Result<Self, ()>
where Self: Sized,

converts the struct to a NbtValue
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impl PartialEq for JungleTempleElement

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fn eq(&self, other: &JungleTempleElement) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for JungleTempleElement

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impl StructuralPartialEq for JungleTempleElement

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.