Enum level_lib::anvil::region::chunk::chunk_data::structure::end_city_element::EndCityRotation
source · pub enum EndCityRotation {
None,
Clockwise90,
Clockwise180,
Counterclockwise90,
}Expand description
A list of all rotation possibilities of an end city piece
Variants§
None
No rotation
Clockwise90
90 degree clockwise
Clockwise180
180 degree clockwise
Counterclockwise90
240 degree clockwise
Trait Implementations§
source§impl Debug for EndCityRotation
impl Debug for EndCityRotation
source§impl PartialEq for EndCityRotation
impl PartialEq for EndCityRotation
source§fn eq(&self, other: &EndCityRotation) -> bool
fn eq(&self, other: &EndCityRotation) -> bool
This method tests for
self and other values to be equal, and is used
by ==.impl Eq for EndCityRotation
impl StructuralPartialEq for EndCityRotation
Auto Trait Implementations§
impl Freeze for EndCityRotation
impl RefUnwindSafe for EndCityRotation
impl Send for EndCityRotation
impl Sync for EndCityRotation
impl Unpin for EndCityRotation
impl UnwindSafe for EndCityRotation
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more