Struct fast_server::connection_handler::ConnectionHandler
source · pub struct ConnectionHandler;Expand description
Struct used to handle connections of the players
Auto Trait Implementations§
impl Freeze for ConnectionHandler
impl RefUnwindSafe for ConnectionHandler
impl Send for ConnectionHandler
impl Sync for ConnectionHandler
impl Unpin for ConnectionHandler
impl UnwindSafe for ConnectionHandler
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more