Enum fast_protocol::datatypes::packets::State

source ·
pub enum State {
    Handshake,
    Login,
    Status,
    Configuration,
    Playing,
}
Expand description

Enum of all possible states that a connection can have while being established

Variants§

§

Handshake

The initial handshake used to decide if Status or Login should be the next State

§

Login

State used for Authentication, name specification and etc.

§

Status

Used to get the motd or to know the ping

§

Configuration

State between Login and Playing Used to configure basic informations and variables important for the client to play on the server

§

Playing

State the player is in most of the time, this state is active after Configuration and is active till the player leaves the Server.

Trait Implementations§

source§

impl Clone for State

source§

fn clone(&self) -> State

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Copy for State

Auto Trait Implementations§

§

impl Freeze for State

§

impl RefUnwindSafe for State

§

impl Send for State

§

impl Sync for State

§

impl Unpin for State

§

impl UnwindSafe for State

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.